Real Knives in Video Games


Real Knives in Video Games

Published: September 21st, 2026

Image featuring soldiers with guns and the text

That knife on your character’s belt might not be fictional after all. Video games have borrowed real-world blades for years, sometimes reproducing them almost exactly and other times changing just enough to hide where the design came from. A strange handle shape, an unusual blade profile, or even a familiar opening hole can be enough to trace a digital weapon back to the real knife that inspired it. Once you start looking, some of gaming’s most recognizable melee weapons turn out to have surprisingly deep histories of their own. In this article, we’re taking a closer look at several real knives that made the jump from the physical world into video games, along with the stories behind the blades themselves.


Escape From Tarkov

Extrema Ratio FULCRUM Bayonet

The Extrema Ratio Fulcrum Bayonet appears in Escape from Tarkov under the name ER FULCRUM BAYONET, where it occupies the player's melee weapon slot. Battlestate Games modeled it closely after the real knife, retaining its angular tanto blade, partial serrations, distinctive spine cutout, guard, and black handle. The game even describes the Fulcrum Bayonet in terms very similar to Extrema Ratio's own explanation of the design, including its strength, forward balance, and ability to withstand demanding field use. In the current game, it delivers 25 damage with a chopping attack and 27 with a stabbing attack, with respective reaches of 0.4 and 0.5 meters. Interestingly, despite being an actual bayonet, Tarkov treats it strictly as a handheld melee weapon rather than an attachment that can be fixed to a rifle.

A black tactical knife on a dark background with various objects.

The real FULCRUM began as a military project connected to COMALP, the Italian Alpine Troops Command. Extrema Ratio developed the original FULCRUM as a heavy-duty multipurpose infantry knife during preparations for Mission Nibbio, Italy’s deployment to Afghanistan in the early 2000s. The knife was designed to handle demanding field work while remaining useful as both a cutting tool and a more general piece of military equipment. Its use during the deployment eventually led to the development of the FULCRUM Bayonet, which adapted the same basic platform for mounting to a service rifle.

The bayonet retained the original FULCRUM's thick blade, forward balance, and reinforced construction. Current versions use a 7.1-inch tanto blade made from Böhler N690 stainless steel hardened to 58 HRC. The blade measures 0.25 inches thick and includes approximately 1.6 inches of partial serration, while the removable Forprene handle is designed to provide a secure grip in wet or demanding conditions. The overall length is 12.2 inches, and it weighs about 13.5 ounces. Military versions also incorporate a sharpened false edge, while the mounting hardware allows the knife to function as a true bayonet.

That makes its role in Escape from Tarkov particularly interesting. The game reproduces the knife closely enough that anyone familiar with Extrema Ratio can recognize it almost immediately, right down to many of its unusual proportions and construction details. What it leaves out is the feature that separates the FULCRUM Bayonet from the standard FULCRUM in the first place. In the real world, the design was specifically adapted for mounting to a rifle. In Tarkov, it never makes that transition and remains entirely in the player’s hand.


United Cutlery M48 Tactical Kukri

The United Cutlery M48 Tactical Kukri joined Escape from Tarkov in April 2024 as the unique melee weapon included with The Unheard Edition. Unlike many real knives that appear in other games under altered or fictional names, Tarkov identifies it directly as the United Cutlery M48 Tactical Kukri. The in-game model also preserves the features that make the real knife immediately recognizable, including its sharply angled kukri profile, black and exposed-metal blade treatment, circular cutouts, skull graphic, guard, and textured black handle. In-game, it occupies the melee slot and delivers 27 damage with a chopping attack and 32 with a stabbing attack.

A knife with a curved blade and a black handle on a dark background.

The real M48 Tactical Kukri takes one of the world's oldest and most recognizable blade shapes in a much more modern direction. Traditional kukris are closely tied to Nepal and the Gurkhas, with a forward-curving blade that concentrates weight toward the front for powerful chopping. United Cutlery retained that basic forward-swept concept but replaced the traditional wood or horn handle and relatively simple blade with a design aimed squarely at the modern tactical and survival market. Its angular spine, large blade cutouts, black finish, stainless steel guard, and synthetic construction give it a much different character from the traditional knives that inspired it.

The M48 is 15.9 inches overall with a 10.5-inch blade and a contoured TPR handle designed to remain secure in the hand. A molded synthetic sheath completes the package. Its relatively compact dimensions place it somewhere between a large fixed blade and a full-size machete, while the pronounced forward curve gives the edge more chopping leverage than a conventional straight blade of similar size.

Of all the real knives represented in Escape from Tarkov, the M48 is another example where very little has been changed for the game. Even small styling details carry over, making the digital version much more than a generic kukri used to fill the melee slot. The game effectively drops the real United Cutlery design directly into Tarkov, where its exaggerated modern styling looks surprisingly at home among the military equipment, survival gear, and improvised weapons scattered throughout the game.


Ontario Knife Co. SP-8 Survival Machete

The Ontario Knife Company SP-8 Survival Machete appears in Escape from Tarkov as a dedicated melee weapon, and its in-game model closely follows the real tool. The broad black blade, squared-off tip, sawback spine, pronounced lower guard, grooved black handle, and brass-colored lanyard eyelet are all carried over from Ontario’s design. In-game, the machete delivers 30 damage with a chopping attack and 40 with a stabbing attack. It can be found in weapon boxes and carried by several NPC types, including Scav Raiders and Reshala’s guards.

Black tactical knife on a surface with various items in the background.

The real SP-8 belongs to Ontario’s Spec Plus family, a series of military-inspired fixed blades that dates to the early 1990s. Rather than following the long, relatively thin construction normally associated with a machete, the SP-8 was built more like an oversized survival knife. Its short, extremely thick blade gave it enough mass for chopping while allowing it to take on heavier jobs such as splitting, notching, scraping, and prying. One of its most recognizable features is the squared front of the blade, which forms a secondary working edge instead of tapering into a conventional point. The sawback running along the spine was also intended more for aggressive notching and material removal than for the fine cutting expected from a typical knife.

The SP-8 uses a 10-inch blade made from 1095 carbon steel with a black textured powder coat and a substantial 0.25-inch blade thickness. The steel was hardened to 57-59 HRC, while the full-tang construction runs through a deeply grooved black Kraton handle. The overall length is 15.2 inches, putting a great deal of steel into a package considerably shorter than most traditional machetes. The SP-8 was made in the United States and paired with a black nylon sheath, with later versions using a MOLLE-compatible design.

The SP-8 fits naturally into Escape from Tarkov because its real-world purpose lines up with the game’s emphasis on survival and hard-use equipment. It was built as a compact chopping and field tool rather than a conventional fighting knife, giving it a different character from many of the other melee weapons in the game. Its heavy construction and unmistakable profile also make it an unusual choice for a video game, where machetes are often reduced to generic long blades rather than identifiable production models.


Microtech Jagdkommando

The Microtech Jagdkommando arrived in Escape from Tarkov in August 2026 with the launch of the game’s first season, Kord Breach, where it was included among the season’s Battle Pass rewards. Its three-edged blade twists around a central axis before meeting at a single point, giving the knife an appearance unlike any conventional dagger. As a melee weapon, it deals 24 damage with a slash and 31 with a stab.

A black knife with a textured grip on a dark background.

The real Jagdkommando traces back to a custom design by Microtech founder Anthony Marfione before going into limited production. By 2011, Microtech was producing the Jagdkommando as a serialized production model, though it remained far removed from the company's better-known automatic and folding knives. Instead of assembling a separate blade and handle, the Jagdkommando was machined from a single piece of stainless steel. Three sharpened edges spiral along the 7.125-inch blade, while the hollow handle continues the same one-piece construction and uses a deeply machined grid pattern for texture. It measures 12.75 inches overall and weighs 18.4 ounces.

Its sheath is nearly as unconventional as the knife itself. Rather than sliding into a conventional leather, nylon, or molded sheath, the Jagdkommando uses a rigid aluminum cover that threads directly onto the knife. Microtech later produced the Jagdkommando in several finishes and materials, along with smaller Mini Jagdkommando versions, but the full-size three-edged model remained a limited-production piece.

The Jagdkommando name is shared with the Austrian Armed Forces' special operations unit, a connection that has fueled some persistent stories about the knife. It is often described as an Austrian special forces weapon, although there is little evidence connecting the Microtech design directly to the unit other than by name. Its three-edged blade has also inspired the long-running claim that the knife is banned by the Geneva Conventions, another story that has been repeated for years despite having no basis in those treaties. Those rumors have become almost as recognizable as the knife itself, giving the Jagdkommando a reputation that extends well beyond its relatively limited production.


KA-BAR USMC Fighting Knife

The KA-BAR USMC Fighting Knife joined Escape from Tarkov in August 2026 with the launch of the Kord Breach season. Listed in the game as the KA-BAR USMC Fighter Knife, it keeps the unmistakable profile of the real design, with its black clip-point blade, stacked leather handle, steel guard, and metal pommel. As a melee weapon, it deals 24 damage with a slash and 31 with a stab. Its inclusion brings a knife with roots in World War II into a game otherwise filled with much newer tactical and survival designs.

A tactical knife with an orange handle against a dark background.

The USMC Fighting Knife traces its roots to World War II, when the U.S. Marine Corps was searching for a sturdier multipurpose knife that could serve in combat while handling routine field work. Union Cutlery submitted its version of the 1219C2 Fighting/Utility Knife to the Marine Corps in December 1942, and the pattern entered service after several refinements. Production was spread among several American manufacturers, including Union Cutlery, Camillus, PAL, and Robeson. The broad clip-point blade and stacked leather handle offered Marines a practical field knife that could cut rope, open crates, prepare food, clear vegetation, and handle other everyday jobs encountered during operations in the Pacific.

The modern KA-BAR 1217 carries that same wartime pattern forward with a 7-inch clip point blade made from 1095 Cro-Van steel and hardened to 56-58 HRC. The blade is 0.165 inches thick and finished with a black epoxy powder coat. Its oval handle is built from stacked leather washers with traction grooves, followed by a steel pommel secured at the end of the tang. The overall length is 11.875 inches, and it weighs 10.4 ounces. Modern examples mark KA-BAR on one side of the blade and USMC on the other, preserving the appearance that became closely associated with the Marine Corps during World War II.

The KA-BAR name itself became part of the knife’s history. Union Cutlery already used KA-BAR as a trademark when it began producing the 1219C2, and the marking became so closely associated with the pattern that servicemen increasingly referred to fighting and utility knives from several manufacturers simply as “Kabars.” By the end of World War II, the KA-BAR name was better known than Union Cutlery itself. The company eventually adopted the name as its own in 1952, turning what began as a trademark on one manufacturer's version of a military knife into one of the most popular names in cutlery.


Call of Duty: Modern Warfare 2/
Call of Duty: Modern Warfare 3

BLACKHAWK! Tatang

The BLACKHAWK! Tatang became one of the most recognizable knives in Call of Duty: Modern Warfare 2, released in 2009. A version of the Tatang serves as the game's standard melee knife and also appears with the Tactical Knife handgun attachment, which allows the player to keep a knife ready in the support hand for faster melee attacks. The same design was even reused for the game's throwing knife. It returned two years later in Modern Warfare 3, once again filling the standard melee, Tactical Knife, and throwing knife roles. The in-game knife is not an exact copy, with changes to areas such as the handle and serrations, but its broad blade and distinctive profile leave little doubt about the real knife behind it.

The Tatang was designed by martial artist and knife designer Michael Janich during his time with BLACKHAWK! and was already available by 2008, more than a year before Modern Warfare 2 reached stores. Janich drew heavily from the Filipino barong, a traditional leaf-shaped blade from the Moro peoples of the southern Philippines. Rather than reproducing the traditional design, he reshaped the concept into a modern fighting knife. The Tatang kept the broad, forward-weighted profile of the barong while adding a pronounced point, sharpened back edge, large finger choil, thumb texturing, and a synthetic handle.

The Tatang uses an 8.6-inch blade made from 1085C high-carbon steel with a black epoxy coating. It was offered with either a plain or partially serrated primary edge, while a substantial portion of the spine was sharpened to give the knife a double-edged configuration. The thermoplastic rubber handle curves downward toward the pommel and incorporates textured sections for additional grip. The overall length is 13.5 inches, with a weight of 15.4 ounces. BLACKHAWK! paired the knife with a molded nylon sheath designed for attachment to MOLLE equipment or a drop-leg platform.

Knife forums and retailer reviews from the years following the game's release are filled with players trying to identify the knife or buying one after recognizing it from Call of Duty. The association continued with Modern Warfare 3, helping turn what had been a relatively specialized Michael Janich design into one of BLACKHAWK!'s most recognizable knives among an entire generation of gamers.


Call of Duty: Modern Warfare 2/
Call of Duty: Modern Warfare 3

Böker Plus Tactical Tanto Fixed

*Spoiler Warning* The Böker Plus Tactical Tanto Fixed makes its most memorable appearance near the end of Call of Duty: Modern Warfare 2. During the final confrontation in "Endgame," General Shepherd uses the knife to stab Soap MacTavish in the chest before turning his attention to Captain Price. Soap eventually pulls the knife free and throws it into Shepherd's left eye, killing him and bringing the campaign to its conclusion. The knife returns in Modern Warfare 3, where Price uses one during the mission "Stronghold." Another can be spotted lying on a table in "Back on the Grid," although the player cannot pick it up. Unlike the BLACKHAWK! Tatang, the Böker is confined to these scripted campaign appearances rather than serving as a general-purpose melee weapon.

The real knife was sold as the Böker Plus Armed Forces Tactical Tanto, model 02BO216, and appeared as part of Böker's Armed Forces series introduced in 2006. The series combined large fixed blades and folders with materials and construction aimed at military and tactical use, and the Tanto Fixed was easily one of its most imposing designs. Its broad American tanto blade, oversized guard, deeply textured handle, and exposed pommel gave it a profile that was difficult to mistake for a conventional utility knife.

The Tactical Tanto uses a 7.375-inch, partially serrated blade made from 440C stainless steel with a black titanium-nitride coating. The blade is chisel-ground and runs through the handle as a full tang, with heavily checkered black G-10 scales secured over the steel. Its 5.625-inch handle brings the overall length to 13 inches, while the knife weighs 12.4 ounces. A black Cordura nylon sheath provides a way to carry the sizeable fixed blade on a belt or other equipment.

One interesting change came with Call of Duty: Modern Warfare 2 Campaign Remastered in 2020. Rather than simply recreating the original Böker, the remastered knife appears to combine the handle of the Tactical Tanto with a blade patterned after the Cold Steel G.I. Tanto. The result keeps enough of the original knife to remain familiar during the confrontation with Shepherd, but the weapon seen in the remaster is no longer a straightforward recreation of the Böker used in the 2009 game.


Call of Duty: Modern Warfare 3

Spyderco Military

The Spyderco Military appears during two campaign sequences in Call of Duty: Modern Warfare 3. Near the beginning of "Black Tuesday," Delta Force operator Sandman uses the folder to cut a seatbelt inside a wrecked Humvee, opening it with one hand before slicing through the webbing. The same model appears again during the final mission, "Dust to Dust," when Captain Price uses it while fighting his way aboard one of the helicopters Vladimir Makarov attempts to escape in. Unlike the standard melee knife used throughout the game, the Military knife appears only during these scripted moments and is shown as an actual folding knife, complete with its recognizable Spyderco Round Hole and digital camouflage handle.

Introduced in 1996, the Military was designed by Spyderco co-founder Sal Glesser after he was asked what knife he would give his son if he were being deployed for military service. The answer became a large but surprisingly lightweight folder built around the needs of someone using a knife in the field. Its broad, full-flat-ground blade provided plenty of cutting edge, while an oversized opening hole made one-handed operation easier when wearing gloves. An open-backed handle simplified cleaning, and the LinerLock kept the mechanism straightforward without adding unnecessary bulk. Early versions used steels including ATS-34 and CPM 440V before CPM S30V became the standard blade steel in 2004.

By the time Modern Warfare 3 was released in 2011, Spyderco was already offering the Military with digital camouflage G-10 scales (C36GCMO). That version uses a 4-inch PlainEdge CPM S30V blade, a 5.5-inch handle, and measures 9.5 inches overall while weighing just 4.25 ounces. A 14mm Spyderco Round Hole provides one-handed opening, while the nested LinerLock secures the blade once deployed. The knife was configured for ambidextrous, tip-down pocket carry and manufactured at Spyderco's factory in Golden, Colorado.

The digital camouflage version seen in Modern Warfare 3 appeared in Spyderco's 2011 product lineup alongside a black-bladed version with the same camouflage G-10 scales, making Sandman's knife essentially a current-production model when the game was released that November. There is also something fitting about placing it in the hands of a Delta Force operator: the Military existed in the first place because Sal Glesser set out to design the folding knife he would trust someone to carry on a military deployment.


Counter-Strike: Global Offensive/Counter-Strike 2

Benchmade 860 Bedlam

The Benchmade 860 Bedlam appears in Counter-Strike: Global Offensive under a name that gives no indication of its real-world identity. Players know it simply as the Flip Knife, one of the original five cosmetic knife designs introduced with the Arms Deal update in August 2013. Its dramatically upswept blade, curved handle, finger grooves, and AXIS Lock-inspired construction closely follow the real Benchmade, although the proportions were altered for the game. Like the other cosmetic knives in Counter-Strike, the Flip Knife performs the same as the standard melee weapon, with its different finishes and opening animation providing the distinction. The design was carried into Counter-Strike 2 in 2023, along with players' existing CS inventories.

The Bedlam had an unusual beginning. Benchmade originally developed the design after receiving a commission from Jordan's King Abdullah II for a folding knife intended for his personal bodyguards and elite special forces. Its shape drew from Middle Eastern edged weapons, resulting in an oversized tactical folder with a sweeping scimitar-style blade and a sharply curved handle. The automatic 8600 Bedlam reached production in 2010, while the manually operated 860 followed the next year. Both retained the same aggressive profile, with the manual version using dual thumb studs and Benchmade's ambidextrous AXIS Lock.

The 860 uses a 4-inch scimitar blade made from 154CM stainless steel hardened to 58-61 HRC. Black contoured G-10 scales cover stainless steel liners, with deep grooves running across the handle providing additional texture. It measures 5.76 inches closed and 9.76 inches overall, and weighs in at 7.2 ounces. A reversible tip-up deep-carry pocket clip allows right- or left-side carry. Benchmade also offered different edge and finish combinations, including the black, partially serrated 860SBK that bears an especially strong resemblance to the knife seen in Counter-Strike.

There is one problem with the digital version, though, and that becomes obvious once the Flip Knife's folding animation is examined closely. Valve stretched and reshaped the Bedlam's blade enough that it is actually longer than the handle meant to contain it. If the in-game knife were folded like a real 860, a substantial portion of the blade would remain sticking out of the end.


Written By

Drew Clifton

Person smiling in front of a garden and traditional building.

Drew is the lead writer for SMKW's Knives 101, crafting informative and engaging content for the world’s largest knife store. With expertise in knife history, design, and functionality, Drew delivers articles and product descriptions that educate and inspire knife enthusiasts at all levels.


Expert Reviewed

T.C. Barnette

T.C. Barnette

T.C. Barnette is a dynamic media personality and the esteemed spokesperson for SMKW (Smoky Mountain Knife Works), where his passion for knives intersects with his captivating on-screen presence. With a magnetic charisma and deep expertise in cutlery, T.C. has become a beloved figure in the knife community.